2003-11-15 [xido]: A tall, very dark-skinned man clothed in a brown skirting below his waist approaches the front of the Temple, entering through the long hallway that leads to the rear of the building, to the pool at the back. Kneeling, he speaks, "Thank you, milady. I wish to seek knowledge from your oracle, Enlightened One."
2003-11-15 [xido]: "Thank you, milady. I wish to seek knowledge from your oracle, Enlightened One."
2003-12-07 [Dark Assassin]: The chanting slowly dies and her penetrating eyes open again, "Speak your troubles."
2003-12-17 [xido]: Standing once more, the dark man asks in a low, clear voice, "I come from a land across the great Blue Ocean named Eastonia, milady. It is there that my son still lives, and fears for my well-being. I have been made to seek out my own journeys in this distant land, and I must know that my son Dtalk will be safe, and that when the time is right, that we shall come to meet again here, both safe and in good health. Shall this be so, Wise One?"
2004-02-11 [xido]: As he watches her, she does not answer, and he takes it as ill omen. "Shall we meet again ever?" he calls out to her. Almost instantly, the ground below him begins to shake and tremble. The water that churns somewhere nearby begins to chug and spew forth vehemently. Vestähl grasps the stairs as the tremors cease once more.
2004-02-24 [xido]: "Speak, oracle, you must! Tell me please!" he beckons her to answer. When she does not, he looks deeply into her eyes. She is dead. The oracle's body rests as if alive, but the essence of life force is gone completely. Vestähl braces himself once more as a violent tremor shakes the foundations of the temple and the palace nearby.
2004-02-24 [xido]: From out of the terrible destructive force comes a soothing voice that echoes quietly through his mind: Be still, and have faith, that one day the world will shine upon you and your son. This place is no longer to rest where it now stands proud, for this is a land of chaos, not a place for this temple. The priestess has laid her power to rest, and the temple must be kept intact by someone in order to exist. You have been given this charge, sorceror. You must now touch the divine. Vestähl's spine tingles as the force tears the temple from the ground, and his body rests easily to the floor as he calms his mind, letting the destruction take him with it.
2004-02-24 [xido]: As the temple is torn from its foundations, it leaves the Palace of Vraisynn's side to phase out of existence in the lands of Jashnia. Somewhere along the sweeping chaos of Limbo does Vestähl begin to take hold of the temple's power.
2006-03-21 [xido]: Many new ideas to come on this page. It will become more than just a roleplay setting. I will be posting some cool spirituality info and media here soon too. ;)
2006-07-18 [Lexicon]: great map bro
2006-07-22 [xido]: Thanks, bud. ;) Glad you like it. I have forgotten how much I need to work on this page however.
2006-08-20 [Lexicon]: we have all the time in the world...kinda hehe so you will have it all done good :)
2007-03-01 [xido]: Commemoration of Peace, Epistle01:
Vestahl opens a tome and begins writing -
When the temple was first built, the first temple (Another realm)
The Fall of Vraisynn and the Call of Mentu
The Hammer and the Court of Bahamut
The Child of Light and the Grammaticum
Aleph and the Prophecies
Order and Physical Laws
Elishar, Zaphkiel, the Archons and the Pillar of Light